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Solid Cylinder Primitive dialog box (SST)

Common options

Option Description
Element Type Lists the supported 3D element types.
Destination Collector
Mesh Collector Lets you select an existing collector. Click New Collector to use the Mesh Collector dialog box to create additional mesh collectors. See Mesh collectors for more information.
Definition
By Controls the definition method:Parameters: Lets you define the solid cylinder by assigning values to parameters in relation to the coordinate system you specify.Points: Lets you define the solid cylinder by locating points in space in terms of 3D coordinates.
Mesh Density
Along Radius Defines the number of elements along the radial direction of the disc. The number of elements defines the number of layers in the mesh. The software generates the elements layer by layer between the circumferential limits. At the end of a transversal, the software restarts the element sequence and begins generating the next layer of elements outwards along the X-Z plane
Along Circumference Defines the number of elements along the circumferential surface of the solid cylinder located by the Start Angle and End Angle. The number of elements defines the number of sectors.Note: The elements created are 3D brick elements. Elements on the edges of the circumferential surface are shared by both the circumferential surface and the end circular surfaces.
Along Height Defines the number of elements along the vertical height of the cylinder. The element sequence starts from the X-Z plane. At the end of each traversal between height limits, the element sequence continues at the Inner Radius in the next sector of the cylinder in the clock wise direction.

Solid Cylinder primitive defined by parameters

Option Description
Definition
Coordinate System Lets you create or select a coordinate system. The software uses the origin of the coordinate system as the origin of the primitive.See CSYS dialog box for more information.
Outer Radius Defines the cylinder's outer radius as a distance from the origin. Note: The circular base of the solid cylinder is always parallel to the X-Y plane.
Inner Radius Defines the cylinder's inner radius as a distance from the origin. This allows for the creation of a cylindrical ring segment of brick elements.
Base Height Defines the height of the cylinder's circular base as a distance from the origin along the Z-axis. You can use this option to offset the base of the primitive.
Top Height Defines the top height as a distance from the origin along the Z-axis. The difference between the Base Height and the Top Height controls the height of the solid cylinder.
Start Angle / End Angle Defines a circumferential segment of the solid cylinder body measured from the X-axis. The segment of the solid cylinder from the Start Angle to the End Angle defines the circumferential limits of the primitive.Note: The value you specify for Start Angle must always be less than the value for End Angle.
Parameter Definition
Outer Radius
Inner Radius
Base Height
Top Height
Start Angle
Start Angle
End Angle

Solid Cylinder primitive defined by points

Option Description
Definition
Base Center Lets you select or create a point to define as the center of the circular base of the solid cylinder.Click Point Constructor to use the Point dialog box to create a new point. See Point dialog box for more information.Note: This cylindrical base section is always on the X-Y plane.
Top Center Lets you select or create a point to define the center of the circular top of the cylinder. This controls the height and axis of the solid cylinder as measured from the specified Base Center.
Outer Base Radius – start position Lets you select or create a point to define the outer radius of the cylinder. It also defines the starting location in the circumferential direction for the segment of the solid cylinder included in the primitive.
Truncate along Circumference Lets you define a circumferential limit (less than 360°) for the solid cylinder.
Outer Radius – end position Appears only if Truncate along Circumference is selected.Lets you select or create a point to define the truncating limit in the circumferential direction for the segment of the solid cylinder included in the primitive.Note: For clarity, select or create the point on the circumference of the circular surface.
Truncate Height Lets you define a truncating height in the axial direction for the solid cylinder.
Height to truncate at Appears only if Truncate Height is selected.Lets you select or create a point to define a truncating plane perpendicular to the axis of the solid cylinder offset from the Base Center.Note: The section of the solid cylinder from Base Center to Height to truncate at is cut away. Base Center < Height to truncate at always.
Truncate Radially Lets you define a radial limit (less than the outer radius ) for the solid cylinder primitive.
Inner Radius extent Appears only if Truncate Radially is selected.Lets you select or create a point to define the truncating limit in the radial direction for the segment of the solid cylinder included in the primitive.Note: For clarity, select or create the point on the circular surface. The value you specify for Inner Radius extent should always be less than the value for Outer Base Radius – start position.
Point Definition
Base Center
Top Center
Outer Base Radius
Truncate Along Circumference
Truncate Height
Truncate Radially
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Solid Cylinder Primitive dialog box (SST), Simcenter 3D 2021.1 Series

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Source: https://docs.sw.siemens.com/en-US/doc/289054037/PL20200601120302950.advanced/id627926 · retrieved 2026-07-17