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Command reference help topics

Quadrilateral Primitive dialog box (SST)

Quadrilateral primitive defined by points

Option Description
Element Type Lists the supported 2D element types.
Destination Collector
Mesh Collector Lets you select an existing collector. Click New Collector to use the Mesh Collector dialog box to create additional mesh collectors. See Mesh collectors for more information.
Definition
Point 1 / Point 2 / Point 3 / Point 4 Lets you select or create a point to define the first, second, third and fourth points for the quadrilateral.Click Point Constructor to use the Point dialog box to create a new point. See Point dialog box for more information.Note: The order in which you select the points influences the order in which the software creates the elements as well as the orientation of the element.
Mesh Density
Point 1 to 2 Defines the number of elements along the edge of the Quadrilateral betweenPoint 1 and Point 2. The element sequence starts from Point 1 and traverses along the edge made by Point 1 and Point 2 till it reaches the edge made by Point 2 and Point 3. The software then begins creating the next layer of elements.
Point 1 to 4 Defines the number of elements along the edge of the quadrilateral between Point 1 and Point 4. The number of elements defines the number of layers in the mesh.
Top side points clockwise P1 to P4 Select the check box to reverse the direction of the surface normals of the 2D elements. The elements are oriented in the clockwise pattern and always starting from Point 1.
Point Definition
Point 1
Point 2
Point 3
Point 4
How do I

Create a primitive

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Primitives for Simcenter 3D Space Systems Thermal

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Quadrilateral Primitive dialog box (SST), Simcenter 3D 2021.1 Series

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Source: https://docs.sw.siemens.com/en-US/doc/289054037/PL20200601120302950.advanced/id627911 · retrieved 2026-07-17